XORSBLOCK

Inspiration

XORSBLOCK is a simple 2D game that's made with Unity 4.6. It's my first game done with Unity, so it's a very meaningful experience! I am very interested in making games starting in high school, and has made a badminton game in my junior year; however, I stopped making games for about two years. With my classmate Aaron's inspiration, I found my interest in programming games back, and wish to make more amazing 2D and 3D games in the future within my free time! This game is introduced within a Unity 2D course taught by Ben Tristan; the instructor provides a structured tutorial of this game, but most of the details and graphic designs are made by me!

What it does

It's a simple Block Breaker game. The player needs to smash all the blocks to win the game! There're many different kinds of blocks with different colors; each color represents a specific number of hits. The player needs to move the paddle with the mouse and makes sure that the ball doesn't fall under the paddle. Each level gives player three lives; if the ball falls under three times, then the player lost. If the player passes through all five levels, he/she wins the game.

How I built it

It's built with Unity 4.6 and CSharp.

StatusIn development
PlatformsHTML5
AuthorRay Liu
GenreAction, Rhythm
Made withUnity
Tags2D, blocks, bricks, levels
Average sessionA few seconds
LanguagesEnglish

Leave a comment

Log in with itch.io to leave a comment.